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It’s been more than eight years since Andrew Hussie first created his sprawling, self-referential, surreal webcomic Homestuck. By the time it ended on April 13, 2016, it had captured the hearts and imaginations of what felt like the entirety of the social media site Tumblr. It inspired cosplayers, fanart, and fan videos, and it once crashed Newgrounds because over a million people swarmed to view Hussie’s upload of a single-page update. Suffice it to say, its fanbase was massive.
Occasional hiatuses and “gigapauses” punctuated its run, and in the midst of all that, Hussie launched a Kickstarter campaign in 2012 for a Homestuck video game: Hiveswap. It raised nearly $2.5 million. Its developer is What Pumpkin Games, and now it’s finally here.
Check out our Reviews Vault for past game reviews.
I don’t know much about Homestuck. I know that it exists, like I know oxygen is real. I always viewed it as kind of an inescapable force of nature on the internet — it was always just there. With Hiveswap, I decided to give its video game incarnation a spin. And if that’s anything to go by, I can understand why it’s developed a massive fanbase.
What you’ll like
Cool teenagers who are not greeting their fellow children
Most of the time, teenagers come across as a little hokey in video games. There’s a lot of “Rad!” and “Totally!” and “The bomb dot com!”s. Hiveswap, on the other hand, nails a pop culture-y personality and teenaged attitude that somehow feels really genuine to me, a 31-year-old.
The protagonist is Joey Claire, a 14-year-old aspiring vet with a chip on her shoulder about her absentee dad and a love for tap-dancing. The quirky cast is rounded out by Jude, her conspiracy-nut younger brother who’s obsessed with The X-Files. Later on, Joey meets Xefros, a good ol’ red-blooded alien butler with mild psychic abilities that enable him to bend spoons — but more on that later.
Early on, Joey and Jude trade witty barbs over their walkie talkies, and it’s just really fun to read. They react pretty differently to eyeless alien blob monsters suddenly attacking their home. Jude goes into red alert and babbles on about “psy ops” and “cryptid vanguards.” Joey thinks, “I really should write in my diary so if I die and they find my mangled body, they’ll know what happened to me.” Rpg in a box download.
The characters are fun and likable, and it has a goofy sense of humor. It breaks the fourth wall, doesn’t take itself too seriously, but doesn’t shy away from moments of actual emotion either.
Intuitive puzzles
OK, true, you sometimes use your tap-dancing shoes to knock down piles of boxes and advance the story. But the real world practicality of tap-dancing aside, most of the puzzles make sense. When you’re looking for batteries, you can try to scavenge some from an old Sony Walkman and a TV remote. When you need to lure a pigeon down from a high place, you’re charged with looking for something that’s “bread like.” For a game that gets a little wacky sometimes, Hiveswap’s puzzles are fairly down-to-earth and don’t strain believability. It doesn’t have a lot of backtracking either, though the world itself is also fun to explore.
When you’re faced with a wall of family portraits, Joey has something to say about each one of them. There are paintings that have been defaced by stickers, closets full of junk, and a pitiful kitchen that leads to some insight into how these children have been living (i.e. cared for by an alcoholic babysitter with a heart of gold). I almost wish there were more things you can click on — for instance, you can’t click on all the items in Joey’s room, though you can on a fair number of them — because a big plus for me is learning more about the characters.
Polished presentation
Hiveswap looks great — detailed backgrounds, beautiful colors that pop, and simple yet expressive characters. I loved all the detail crowding Joey and Jude’s house, and I enjoyed Xefros’s cartoonishly bizarre alien homeworld. All the illustrations are hand drawn and brimming with personality.
The soundtrack was also charmingly upbeat. It included some crunchy chiptunes, and bears the mark of Toby Fox, creator of the indie hit Undertale, who contributed to Hiveswap’s soundtrack along with previous compositions for Homestuck.
What you won’t like
Hiveswap’s character swaps
Each of the characters has their charm, but I didn’t feel like I connected with any of them as much as I did with Joey. She’s the one I spent the most time with and the one whose character arc got developed. In the first half of the game, I got a clear idea of how she felt about her various family members, I knew what she wanted to be when she grew up, and I knew her values and priorities. I appreciated her acerbic sense of humor and perspective, and I started caring about her. And then it swapped her out — but only for a moment.
The first character swap was jarring. It seemed like it was out of convenience; Joey needed to solve a puzzle, and suddenly I was playing as her brother, Jude. After fiddling around as Jude — for not even five minutes really — I got the puzzle piece I needed and swapped right back to Joey again to continue on as before.
Other character swaps felt just as unnecessary. I learned a little more about the alien world when I played as Xefros, but I didn’t really feel like I got a chance to know him the way I did with Joey. Maybe I would have appreciated it more if I knew the characters from Homestuck No enhancement tab windows 10. , but since I came in as a newbie, it was just kind of baffling.
Some wonky user interactions
You only use the mouse and keyboard, and clicking or pressing any key skips to the next dialogue box. Sometimes I would accidentally skip dialogue because I was trying to interact with the environment. It happened just a few times, but when it did, it was a little annoying.
I also had some wonky moments where I would try to examine something in the environment and Joey would get in the way. It wasn’t always clear what I could interact with or not, and the pathfinding was a little cumbersome at times. I’m not sure if it would have been better if navigation had been relegated to WASD or arrow keys, but there was something a little unintuitive about moving around in the space.
Conclusion
Hiveswap is full of teenaged charm, such as Joey’s obsession with Clarissa Explains It All or her gloriously sparkly Lisa Frank posters. It’s a surreal world where monsters can pop out of nowhere and a mysterious portal in the attic can send you shooting through space to an alien planet without any warning. The combat system is baffling but entertaining — in one battle, I think I actually killed something with paprika — and I’m interested in learning more about Joey and the adventure she’s found herself on.
Score: 85/100
Hiveswap comes out on PC and Mac on September 14. The publisher sent us a code for this review.
GamesBeat Gift Guides:Everything we recommend this holiday season
Hiveswap | |
---|---|
Developer(s) | What Pumpkin Games |
Publisher(s) | What Pumpkin Games |
Director(s) | Cohen Edenfield[1] |
Producer(s) | Andrew HussieCindy Dominguez |
Writer(s) | Andrew HussieCohen Edenfield[1] |
Composer(s) | Toby FoxJames Roach |
Series | Homestuck |
Engine | Unity[1] |
Platform(s) | Microsoft Windows, macOS, Linux |
Release | September 14, 2017 (Act 1)[2]November 25, 2020 (Act 2)[3] |
Genre(s) | Adventure |
Hiveswap is an upcoming episodicadventure game developed by What Pumpkin Games and overseen by Andrew Hussie and Cohen Edenfield. Based in the universe of Hussie's MS Paint AdventureswebcomicHomestuck, it focuses on a girl who is accidentally transported to the planet of Alternia—home of the troll species seen in Homestuck. It is the first of two games, with a planned sequel, and future installment titled Hauntswitch featuring a male troll named Dammek who was swapped onto Earth in her place.
The game was the subject of a crowdfunding campaign on Kickstarter, raising over US$2.4 million in funding. While development initially began with developers The Odd Gentlemen, it was eventually moved back in-house under What Pumpkin's own newly formed game development studio.
Act 1 was slated for release in mid-2015; however, this release date was postponed until January 2017. It was further delayed in January to an unspecified date.[4] On September 14, 2017, What Pumpkin Studios released Act 1. This was the release date previously announced on August 29, 2017, accompanied by a new trailer.[2]
On October 25, 2020, a trailer was released revealing that Act 2 would be released in November 2020.[3] Another trailer released on November 16, 2020 pinned the release date as November 25.[5]
Two acts of Hiveswap were in development and currently has no release dates.
Story[edit]
Hiveswap tells the story of a human girl named Joey Claire, who gets swapped with a troll boy named Dammek from the planet Alternia, as she tries to get back to Earth. A second game, Hauntswitch, will feature Dammek's adventures on Earth.[6] While set in the same universe as the Homestuck comic, Hiveswap and the sequel exist in a separate storyline with only 'loose relation' to the comic, and involve a new cast of characters.[7]
Development[edit]
On September 4, 2012, Andrew Hussie announced a Kickstarter to raise funds for a video game based on his MS Paint Adventures webcomic Homestuck.[8] Development was to begin in 2013, with the finished product expected in 2014. Kotaku noted that the project had raised 'more than $275,000 in hours'.[9] More than 80% of the $700,000 goal was pledged in the first day.[10]
At the time the article went to print, the Kickstarter had been running for just over one day. The game reached the full $700,000 of funding in fewer than 32 hours.[11] The campaign also reached certain 'stretch goal' amounts, whereupon Hussie added Mac and Linux support onto the proposed game.[12]Digital Trends writer Graeme McMillan commented that the campaign was approaching, at the time, the record for most successful comics-related Kickstarter campaign, whose previous record was held by the Order of the Stick campaign with $1,254,120.[13] The Kickstarter eventually raised $2,485,506, making it the 'fifth game on Kickstarter to pull in a full seven figures' and the third highest funded video game in Kickstarter history at the time. An additional PayPal-based fundraiser was created to accommodate those who could not donate via Kickstarter's available methods.[8][14][15]
In December 2013, new details, a projected release date of June 2014, and concept art were posted on the game's Kickstarter blog. In the post, Hussie revealed that the game would effectively be a spin-off from the comic, with a new plot and characters that will only have loose ties to the original storyline, making it more accessible to those who are unfamiliar with the original story. Hussie also indicated that the game will not include any voice acting; he considered voice acting 'too easy to do badly', and stated that he was 'personally not that big on VA in games like this anyway'.[7] On June 21, 2014, it was publicly announced that the game would be developed by The Odd Gentlemen—known for their game The Misadventures of P.B. Winterbottom. New concept art, including that of another new character, were also revealed.[16]
![Hiveswap: act 1 for mac osx Hiveswap: act 1 for mac osx](/uploads/1/2/6/3/126334410/272366427.jpg)
In an interview with Game Informer show, Undertale developer Toby Fox, who has worked with Hussie in the past, announced that he was contacted to write music for 'the Homestuck video game'.[17]
On October 30, 2014, it was announced that the game's official title would be Hiveswap, and that production of the game had been taken back in-house 'alarmingly well' under Hussie's What Pumpkin studio. It was also announced that the game would be the first of two distinct stories: each will be an episodic story, but there will be parallels between them, and they can be played in either order.[6]
On December 26, 2015, updates were posted on the project's Kickstarter page stating that the game was going to be using a 2D system rather than using the 3D graphics shown in the teaser trailer, asset reel, and other footage. It is stated that this is 'to make things a little more cost-efficient, and more rapidly producible over the full span of the series'.[18]
On October 6, 2016, a teaser trailer was released showcasing the game's changes to the 2D system and other various elements of the game, including combat and interactive objects.[19] A release date for the first act was set to January 2017, but was delayed for a non-specific number of weeks.[4] The game was greenlit on Steam on December 15, 2016, and showcased a number of in-game screenshots.[20] On April 13, 2017 (Homestuck's 8th anniversary), another trailer for the game was released, this time showing parts of Alternia as well as more gameplay.[21]
On September 14, 2017, Act 1 of Hiveswap was released for Windows and Mac. A patch added Linux support on October 16, 2017.
Promotion for Act 2 includes the 'Troll Call,' a feature of troll characters slated to appear in the installment,[22] and the 'Extended Zodiac', a feature of 288 symbols, including the original astrological signs as used by Homestuck characters, as well as symbols used by Hiveswap characters, complemented by a personality quiz to determine the quiz taker's Extended Zodiac sign.[23] The characters from the Troll Call were later featured in a spinoff video game called Hiveswap Friendship Simulator. Starting on September 4, 2019, a sequel to Hiveswap Friendship Simulator called Pesterquest began. The story picks up where Hiveswap Friendship Simulator ended and it follows MSPA Reader (the playable character) as they interact with the kids and the trolls from the original webcomic Homestuck, such as John Egbert and Karkat Vantas.
On October 31, 2019, the first teaser trailer for Hiveswap: Act 2 was unveiled, with a targeted release date in 2020.
On October 25, 2020, another teaser was released revealing that Hiveswap: Act 2 would be released in November 2020. Three weeks after that, on November 16, 2020, a gameplay trailer was livestreamed revealing a release date of November 25, 2020.
References[edit]
Hiveswap: Act 1 For Mac Download
- ^ abc'Credits - HIVESWAP - An Adventure Game'. Hiveswap.com. Retrieved September 14, 2017.
- ^ ab'HIVESWAP: ACT 1 LAUNCH TRAILER'. What Pumpkin Studios. August 29, 2017. Retrieved August 29, 2017.
We’re excited to let you guys know that HIVESWAP: ACT 1 has a release date, and it is September 14th!
- ^ ab'HIVESWAP: ACT 2 LAUNCH TRAILER (NOVEMBER 2020)'. October 25, 2020. Retrieved October 25, 2020.
- ^ ab'Hiveswap delayed several weeks'. MS Paint Adventures. Retrieved January 28, 2017.
- ^'HIVESWAP: Act 2 Gameplay Teaser (OUT NOVEMBER 25 2020) - YouTube'. www.youtube.com. Retrieved November 18, 2020.
- ^ ab'Homestuck Adventure Game Update'. October 30, 2014. Retrieved October 30, 2014.
- ^ abTach, David (January 4, 2014). 'Homestuck creator details, debunks conjecture on Adventure Game'. Polygon. Retrieved January 4, 2014.
- ^ ab'Homestuck Adventure Game'. Kickstarter. Retrieved September 4, 2012.
- ^Cox, Kate (September 4, 2012). 'Homestuck Kickstarter Raises Over $275,000 in Hours to Make Game of Comic That Makes Fun of Games'. Kotaku. Retrieved September 4, 2012.
- ^McMillan, Graeme (September 5, 2012). 'Homestuck Kickstarter Nears Game Goal In Less Than Three Days'. Comics Alliance. Archived from the original on September 7, 2012. Retrieved September 5, 2012.
- ^Rigney, Ryan (September 6, 2012). 'What The Heck Is Homestuck, And How'd It Get $750K On Kickstarter?'. Wired. Retrieved September 6, 2012.
- ^Davis, Lauren (September 9, 2012). 'Crowdfund a Homestuck video game, gruesome dog costumes, and Golden Age baked goods'. io9. Retrieved September 9, 2012.
- ^McMillan, Graeme (September 6, 2012). ''Homestuck' heads towards new Kickstarter record'. Digital Trends. Retrieved September 6, 2012.
- ^Curtis, Tom (October 4, 2012). 'Homestuck becomes the third highest funded game on Kickstarter'. Gamasutra. Retrieved October 6, 2012.
- ^Tipps, Seth (October 5, 2012). 'Homestuck Kickstarter closes at $2.4m'. Develop. Retrieved October 6, 2012.
- ^'Homestuck game now in development following $2.4M Kickstarter'. ShackNews. Retrieved June 24, 2014.
- ^'GI Show Yoshi's Wooly World, Minecraft: Story-Mode, Undertale's Toby Fox'. YouTube. Retrieved October 15, 2015.
- ^'A New Look - Homestuck Adventure Game'.
- ^Homestuck Official (October 6, 2016), HIVESWAP: ACT 1, retrieved October 9, 2016
- ^'Steam Greenlight :: HIVESWAP: ACT 1'.
- ^Homestuck Official (April 13, 2017), Hiveswap: ACT 1: Trailer #2, retrieved April 13, 2017
- ^'Happy 11/11!'. What Pumpkin Studios. November 11, 2017. Retrieved November 28, 2017.
Today’s the first installment of the weekly TROLL CALL [.] New trolls will be revealed every Wednesday…and you can see them all in HIVESWAP: ACT 2, coming Spring 2018.
- ^'You might have wondered about the symbols you've seen on the new HIVESWAP: ACT 2 trolls.'What Pumpkin Studios. November 27, 2017. Retrieved November 28, 2017.
External links[edit]
Hiveswap: Act 1 For Mac Catalina
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Hiveswap&oldid=993189302'